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xtameembb posted an update
Heavy Fuze Grenade Trial: Score 3k+ Damage
To complete the Heavy Fuze Grenade weekly trial efficiently, you need to understand that only the single highest damage from one grenade counts toward your score. The three‑star rating requires 3,000 points, and a near‑perfect throw on a large ARC typically lands between 2,000 and 5,000 points, with clean hits often reaching 3,800–4,000. If you push for promotion, the right tactics can yield much higher numbers.
Scoring and Preparation
Since only one grenade’s damage matters, you should bring as many Heavy Fuze Grenades as you can afford for multiple attempts. Your loadout should also include:
- Any gun and ammo for backup
- Survivor MK.3 augment
- Medium Shield (to survive accidents with Bastions or Bombardiers)
- 5 Shield Rechargers
- 5–10 Bandages
- 1–5 Lure Grenades (optional but useful)
- As many Heavy Fuze Grenades as possible
Avoid Free Loadout for this trial – you need your own Heavy Fuze Grenades. Friendly lobbies are recommended for safe, repeatable runs, and there is no mechanical difference between solo and party lobbies.
Map and Target Selection
The most straightforward map is Dam Battlegrounds, which reliably spawns a Bastion or Bombardier. These large ARCs are your best targets for a single grenade. If you are aiming for a high score, switch to Stella Montis, where you can herd multiple Shredders into one room for a massive damage cluster.
Execution Tips
- Keep the ARC still. Use Lure Grenades thrown under the ARC to pin it in place, or trap it inside a room. This ensures the grenade’s full explosion connects.
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Remove Bombardier Spotters first.
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