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xtameembb posted an update
Silksong Stole My Sleep and 5 Million Other Players Too
I finally understand why people call Hollow Knight: Silksong a storefront-breaking event. On September 4, 2025, I sat down with snacks, tea, and the misplaced confidence of a person who had beaten the first game twice. By the time I blinked, Steam was wheezing, the Nintendo eShop was creaking, and the Microsoft Store looked like it had seen a ghost. Team Cherry did not just release a sequel. They released a traffic jam with a soundtrack.
Now it is 2026, and the numbers are still ridiculous. According to The Alinea Insight Newsletter, Silksong passed 5 million players across platforms after launch. Over 3 million of those were Steam sales in the first three days alone. That translated to more than $50 million from Steam in that tiny window. I contributed one copy, several sleepless nights, and a growing suspicion that Hornet is faster than my reaction time and my life choices.
Here is the part where my brain makes the Windows error noise. More than a million players came through Xbox Game Pass on console. The game was wishlisted by around 5 million Steam users before launch, which means a small country’s worth of people were refreshing store pages like it was a medical emergency. Most Steam sales came from the US and China, with Russia, Japan, and Brazil as other major markets. Suddenly my lonely little obsession had a global support group.
Metric
Number
My reactionTotal players across platforms
5+ million
😵 That is a lot of broken benchesSteam sales in first 3 days
3+ million
💸 Team Cherry can afford more bellsSteam revenue in that period
$50+ million
🫠 I chose the wrong career#game