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      Rescuing Sherma in Hollow Knight: Silksong’s Balms for the Wounded

      Hollow Knight: Silksong’s journey through Pharloom is packed with grim dangers, but few hit harder than the thought of sweet Sherma wandering into the shadows. The little bean is pure as snow, and when he goes missing, it is time to ride at dawn. The quest Balms for the Wounded turns his noble errand for bandages into a full-blown rescue operation. Hornet will need to cross Bone Bottom, ring the Songclave bell, snag a White Key, and dive deep into the steam-choked corridors of Whiteward to pull him out of trouble. Here is the full route, laid out step by step.

      Prerequisites: Setting the Stage

      Before Sherma will even think about showing up at Songclave, two big doors need to be kicked open. Missing either one is a classic run-killer, so it is worth double-checking the map before tearing hair out.

      Requirement
      Location
      Why It Matters

      Open the shortcut gate at The Marrow connection
      Bone Bottom
      Lets Sherma’s travel route open up

      Defeat Last Judge and open the Grand Gate door
      Blasted Steps
      Required for the journey to progress

      Along the way, Hornet can bump into Sherma in a handful of spots. These meetings are not strictly required, but they add some sweet context and keep an eye on the precious bean. The known locations are in front of the Bell Beast while it is trapped, Pilgrim’s Rest, Bellhart, the Blasted Steps bench, and the Citadel Spa.

      Unlocking the Quest at Songclave

      check game prices

      #game